ers suggesting that at lvl 70 mana is

this thread was in response to ers suggesting that at lvl 70 mana is of anyoern to a Ret pally. i dont make any suggestion other than mana @ 70 is NOT an issue. i will bring up a point about lk of spell ranks in a Ret's book. mana regen probably tapers off at lvl 80. this does not mean at level 70 we should have unlimited mana. spell ranks would have fixed this. Judgement of the Wiseould have been 20% return at 70 and 33% at 75 with rank 2. the only usable offensive spells i have with ranks is HoJ andonsration(HoJould easily be 1 rank). usually as you level up, you get greater ranks of spells. this usually keeps some sort of balae to ehlass. howan theyontrol pally dmg at lvl 70 wo nerfing overall dmg at lvl 80. without any ranks, theyant. i will not assume to know how to design alass or how to program game mhans. but i do know bad prodt when i see it. -stking 2 Ret auras in raid(wasnt that fixed in pah 0.9?) -making a pally's bottom tier unmitigated dmgrusader Strike all over again) -leaving bugs in the game but adding newontent(anyone see my reenie of me invinsible vs Netherspite?) -wtf, in they made new stats(+ArP, +Haste, +Exp, e) without even figuring out how to use +Spirit whh was from WoW day 1...WotLK, +Spi still sks for most. edit to ilude:

Seems there are many flavors of ret auras, lol. Satified Retribution - ireases dam by 2%(soon to be 3%). max rank 11 Imp Ret aura - ireased ret aura dam by 2550%. 22 Swift retribution - ireases all haste by 123%. 33 Seems like they should stk(but only to provide the improvement one of them may be lking, not to double the efft of the aura) as there are 3 distit talents that are not requisites of eh other in order to sp.

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